HelixFallDrop · Dodge · Descend
Spin. Drop. Don't touch the sides.
Drag to spin the tower and let the ball fall through the gaps. Touch a coloured ring and the run is over. Fall clean for long enough and the ball catches fire and smashes straight through the next one.
- Levels
- 400
- Balls
- 8
- Leagues
- 10
- Palettes
- 5
Plays offline · No account · No in-app purchases




One finger. One rule.
Spin the tower
Drag anywhere on the screen and the whole tower turns under the ball. That is the only control there is.
Drop through the gaps
Every platform has a gap cut in it. Line one up, let the ball through, and the tower scrolls up to the next.
Don't touch the sides
The odd-coloured wedges are the ones that end the run. Everything else is safe to land on and bounce off.
Chain five and it catches fire
Fall through five platforms without landing and the ball turns into a fireball, punching straight through the next ring instead of bouncing off it. The meter down the right-hand side is how much of the level is left.

8 to fall with.
Cosmetic only — every one of them plays exactly the same. Spend what you pick up in the levels on the one you like looking at.
Classic
The one you know
Prism
Shatters the light around it
Hemo
It is still bleeding
Glacier
Leaves a trail of icicles
Toxin
Drips something corrosive
Quicksilver
Shrinks and spins up two rings

400 levels, or no end at all.
Levels
Four hundred of them, each one a fixed tower with a fixed way down. Clear it for a star, clear it cleanly for three. Pick Easy or Normal on the way in and swap whenever you like — the stars are kept per level.
Endless
The same tower, generated as you fall, getting faster the further you get. One number to beat: your own best.
- Levels
- 400
- Difficulties
- 2
- Stars each
- 3

Somebody is always one point ahead.
Every level you finish is worth points, and the points put you in a league with a few thousand other players on the same run. Ten leagues to climb. Finish high enough and you move up; drift and you don't.
- The table shows where you sit and who is immediately above you, which is usually the problem.
- Your standing follows you back to the start screen, under the tower.
- No account and no sign-in — it works off the progress already on your phone.

Free, offline, and about ninety seconds to learn.
No account, no in-app purchases, nothing to set up. Install it and the first tower is already spinning.
Made by DayZero Games. Found a bug, or stuck on level 399? Tell us.